The Master's programme Interactive Media

Concept and design // Media technology // Interdisciplinary cooperation
Whether smartphone, website, computer game or smart home: all these products and applications not only have to work optimally, they also have to be intuitive to use and communicate seamlessly with each other. This requires creative minds that can build a bridge between design and computer science during the development process. With the Master's programme in Interactive Media, you will deepen your knowledge of computer science, design and media technologies and expand your expertise in all relevant areas to help shape our digital future.
Quick overview
Application period (for national students) | winter term: till 30.09., summer term: till 30.03. |
Application period (for international students) | winter term: 01.04.-15.05. for international students via uni‑assist* |
Academic degree | Master of Science (120 CP) |
Form of study | Full time or part time |
Duration | Full time: 4 semesters |
Accreditation | Yes (ASIIN e.V.) |
Language of instruction | English |
Admission requirements |
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Prior to arrival: | For details how to prepare your stay in Germany, see Prior to arrival information. |
Content
The English-language Master's programme in Interactive Media expected to start from winter semester 2025/26 and teaches you in-depth theories, principles, and expertise at the interface between media design, computer science, media science and media management (start-ups, leadership). You will learn how to develop these independently and apply them in practice to find creative solutions to complex problems. Our areas of teaching include interaction design for two- and three-dimensional spaces, human-computer interaction, generative design, game design and development, computation design, time-based media, artificial intelligence, computer graphics, sensor technology, data visualization, and natural language interaction.
Practice-oriented work
The course of study is characterized by a wide range of teaching methods: modern and classic study formats such as projects, group work, lectures, exercises, study trips to partner universities, conference trips and research projects complement each other. This makes the course particularly varied and application-oriented.
The Department of Computer Science and Media has 16 special laboratories with 136 computer workstations and modern technology for practical work, including:
- an AV laboratory,
- a media production laboratory,
- a recording studio with speaker's booth,
- a physical computing lab with a wide variety of micro electronics
- a capturing studio with a video production environment,
- a Motion Capture system,
- an extensive selection of video production equipment,
- VR and MR glasses
- And many more
We are also equipped with the state-of-the-art software suites for:
- Media production (Adobe, Affinity)
- 3D production (Cinema 4D, Blender, Maya)
- Game production (Unity, Unreal)
- Video production (DaVinci Resolve Pro)
- Photogrammetry (Reality Capture, Metashape)
- Generative AI (Stable Diffusion)
The master's programme is characterized by a consistent project and research orientation. The following topics are of particular relevance:
- Web and app development
- Virtual and augmented reality
- Game design
- 3D design
- Artificial intelligence and design
- Interfaces of the future with sensor technology and gestures
- Visual effects (VFX) and compositing
- Film production
- Motion capture
In addition, we cooperate with different universities like the Film University Babelsberg Konrad Wolf and other international universities, such as the University of Tallinn.
This is how your studies are structured
Course | Semester hours | ECTS |
---|---|---|
Media theories | 4 | 6 |
Creative technologies | 4 | 6 |
Elective I | 4 | 6 |
Elective II | 4 | 6 |
Project I | 3 | 4,5 |
Project Management | 1 | 1,5 |
German course | 1,3 | 2 |
Course | Semester hours | ECTS |
---|---|---|
Media research | 4 | 6 |
Immersive media | 4 | 6 |
Mobile user experience | 4 | 6 |
Elective III | 4 | 6 |
Project II | 3 | 4,5 |
Scientific writing | 1 | 1,5 |
German course | 1,3 | 2 |
Course | Semester hours | ECTS |
---|---|---|
Media communication | 4 | 6 |
Interface design | 4 | 6 |
Elective IV | 4 | 6 |
Elective V | 4 | 6 |
Project III | 3 | 4,5 |
Entrepreneurship | 1 | 1,5 |
German course | 1,3 | 2 |
Course | ECTS |
---|---|
Master thesis with colloquium | 30 |
Elective courses
- GameLab
- Generative Design & AI
- Interactive Environments
- Interactive Products and services
- International Media Camp II
- Media security
- IT- and Media Forensic
- Digital Photography
- Computer Graphics II
- Motion Graphics
- Design Thinking
- Digital Business Models
How you can specialize
To deepen your knowledge, a wide range of compulsory and elective modules await you in specialized areas of interactive media. Each semester, the department decides which elective modules will be offered. You can find the current range of modules in the lecture directory.
The programme focuses on multiple areas that are increasingly converging and cross-pollinating with innovative developments.
These areas include:
- Interaction design for two- and three-dimensional rooms
- Human Computer Interaction
- Interactive virtual worlds (e.g., Game Design & Development, VR, AR)
- Artificial Intelligence, Computation Design, Generative Design
- Time-Based Media (e.g., film, animation, audio)
How to enrol
You can enrol online for the Master's programme in Interactive Media directly on the THB myCampus portal. As an international student please apply via uni-assist. All information about the requirements and the application process via uni-assist can be found on the website of our International Office.