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INFB  Screen- / Motiondesign Course INF
Lecturers : Prof. Julia Schnitzer    eMail
Term 4
Course Classification : Bachelor Informatik, Profil-Katalog B-INF-Profil CH 4
Language : Englisch Type VÜ 
Type of examination : PL  Credits
Method of evaluation : term paper with oral examination 
Requirements :
Cross References :  
Previous knowledges :  
Aids and special features : Mode of asessment
Coursework with oral examination
Graded: yes
Continuous Evaluation for assignments. 
Teaching aims : The students understand dramaturgical and creative principles and are able to implement them into interactive and / or animated digital media.
They are able to:
design and produce 2-dimensional animations for different output media.
Apply different forms of interaction and usability for animated content and level-design.
Apply equipment and software skills professionally to generate high-fidelity rapid prototypes
Code frontend-interfaces to implement animated and interactive components for different devices 
Contents :

1. Image technology
2. Visual Design
3. Image editing: colour grading and visual effects
4. Dramaturgy and Interaction: narrative techniques, types of menues, user guidance
5. Forms of interactions for static and animated media
6. Computer games: leveldesign, interaction design
7. Typography for animated und interactive media
8. Cutting
9. Codebased animation and interactive realtime visuals
10. Implementation of 3D- and 2D-animated content in a Browser
11. Rapid prototyping technques 

Literature : Wang: Typgraphy for Screen: Type in Motion, Hoaki Books 2020
Hilton: Design in Motion: Applying Design Principles to Filmmaking; Bloomsbury Academic 2020
McEltroy: Prototyping for Designers: Developing the best Digital and Physical Services. OReilly Verlag 2017
Goldbold A.: Mastering UI Development with Unity, Packt Publishing 2018
Pluralsight – Online Learning Plattform
Digital Tutors – Online Learning Platform 


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