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INFB  Cross-Device Interaction Course INF
Lecturers : Prof. Julia Schnitzer    eMail
Micha Kodalle    eMail
Term 5
Course Classification : Bachelor Informatik, Profil-Katalog B-INF-Profil CH 4
Language : Englisch Type VÜ 
Type of examination : PL  Credits
Method of evaluation : term paper with oral examination 
Requirements :
Cross References :  
Previous knowledges : Human Computer Interaction
Fundamentals of Interactive Media  
Aids and special features :  
Teaching aims : Students understand the specific properties and potentials of different input and output devices. They are able to :
plan, design and realize usable, fit-for-purpose solutions for cross-device interactions.
develop roadmaps for connecting physical and virtual objects and services.
they are familiar with current forms of interaction and can design them as part of a human-machine-interface with and without using extremities.
They know platform-independent frameworks and current web technologies.  
Contents :

- cross-media user experience
- user journeys
- media convergence
- interface design
- internet of things
- cross platform framework
- HTML5, CSS3, Javascript
- Json
- XML, SVG
- internet of things
- ubiquitous computing
- brain computer interface  

Literature : Levin, M. (2014). Designing Multi-Device Experiences, O Reilly.
James Kalbach (2016). Mapping Experiences: A Guide to Creating Value through Journeys, Blueprints and Diagrams 2016, O Reilly.
Lomas R. (2017). Learn to Code Now. SuperHI
Blokdyk G (2019). Computer-Brain Interface: A Complete Guide. Verlag 5STAR Cooks
Stickdorn M. (2017). This is Service Design Doing. User Reasearch & Customer Journey Maps to Create Successful Services. BIZ Verlag
Kumar, Payvar (2020). Applications in Ubiquitous Comuting. Springer Verlag  


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