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INFB  Rendering with mental ray and Multipass Compositing CourseINF
Lecturers : Prof. Eberhard Hasche   eMail
Term4
Course Classification : Informatics Bachelor, Core elective catalog B-INF-ErgänzungCH2
Language : Englisch Type S
Type of examination : PL  Credits
Method of evaluation : term paper with oral examination 
Requirements :  
Cross References :  
Previous knowledges :  
Aids and special features :  
Teaching aims : The students improve their abilities in terms of modern digital media project management. They are able to set a production proved workflow in understanding the different techniques in managing 2D, 2.5D and 3D content. They devolpe their skills in communicating and cooperating between different departments in a real life production pipeline (f.i. between production and postproduction). They learn to deal with problems, dedect them, state them and solve them. They get a knowledge about the needs of the different steps in the production pipeline and learn to communicate them. The development of soft skills is based on combining Live Action Footage and Computer Grafics (CG) through compositing as an example.
The students learn the use of production proved software packages like Adobe Photoshop, Autodesk Maya, Mental Image mental ray, Apple Shake, The Foundation Nuke).  
Contents :

1. Photon-based and camera-based rendering techniques (Global Illumination, Caustics, Final Gather, Irradiance Particles – Importons)
2. Mental ray in a production pipeline
3. The mental ray production shader library for an efficient workflow in 2.5D
4. Setting a renderpass system in mental ray and Maya 2009
5. Multipass compositing in The Foundation Nuke
6. Production pipline enhancement and developing of communication skills between separate departments  

Literature : Damian Allen and Brian Connor: Encyclopedia of Visuel Effects – Apple Pro Training Series, Berkeley 2007
Boaz Livny: mental ray for Maya, 3ds Max, and XSI, Indianapolis 2008
Ron Brinkman: The Art and Science of Digital Compositing, San Diego 1999
Steve Wright: Digital Compositing for Film and Video, Boston 2002
Digital Tutors – Online Library (Oklahoma USA)
Patrik Ingwer: Photorealistische Rendering-Verfahren und Mulipass-Compositing von CG- in Realfootage, 2009 Masterarbeit FH Brandenburg  


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